![]() ![]() The situation at the hall took place at the exact same time as a 'mysterious fire' at Blackgate Penitentiary, causing many of the prisoners to be sent to Arkham, among them a great number of Joker's own gang. The game begins with the The Joker being escorted by Batman in the Batmobile to Arkham Asylum after being caught at Gotham City Hall. Though it is thanks ot Batman that the criminaly insane are brought back under control, administrator of Arkham, mayoral candidate Quincy Sharp, soon takes advantage and claims the credit himself for bringing the Arkham institution back under control. By the night's end, all the villians, save Bane, Croc and Crane, are recaptured and placed back in their cells and what remains of the staff try putting the Asylum back in order. Throughout the night, Batman is forced to deal with the temporarily admited sane prisoners from Blackgate prison, Scarecrow, Zsasz, Poison Ivy, Bane, Killer Croc and Harley Quinn. ![]() Batman investigates and comes to learn that the Joker is trying to create an army of Bane-like creatures to threaten Gotham City, and is forced to put a stop to the Joker's plans. The Joker, Batman's arch enemy, has instigated an elaborate plot from within Arkham Asylum, where many of Batman's other foes have been incarcerated. 2.2 Arkham East & Following Gordon's Trail.
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